Hey, I’m GhostleyDev. I make small, strange, and often fast-paced games, usually built during game jams. Most of what you’ll find here was made in just a few hours or days, but I like to pack as much personality and punch into each project as I can.
Expect pixel art experiments and the occasional deeper prototype I can’t let go of.
Try swiping some slimes, organizing tech under pressure, or diving into a top-down shooter with dashing and minibosses. Feedback is always welcome, especially if it’s the kind that makes things better.
Thanks for stopping by.